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The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer
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Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!
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Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer forward. Use whichever language and environment you prefer, and do it entirely test-first, so you know it's correct. |
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