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Dragon's Lair and the Fantasy of Interactivity
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(Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
Lieferstatus: |
i.d.R. innert 14-24 Tagen versandfertig |
Veröffentlichung: |
Juni 2022
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Genre: |
Wirtschaft / Recht |
ISBN: |
9781793636034 |
EAN-Code:
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9781793636034 |
Verlag: |
Lexington Books |
Einband: |
Gebunden |
Sprache: |
English
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Dimensionen: |
H 235 mm / B 157 mm / D 13 mm |
Gewicht: |
380 gr |
Seiten: |
150 |
Zus. Info: |
HC gerader Rücken kaschiert |
Bewertung: |
Titel bewerten / Meinung schreiben
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Inhalt: |
Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon's Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon's Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon's Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon's Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon's Lair offers a fascinating provisional solution to still-unsettled questions about screen media. |
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