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Autor(en): 
  • Luke Caspar Pearson
  • Sandra Youkhana
  • VIDEOGAME ATLAS: Mapping Interactive Worlds 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 4-7 Tagen versandfertig
    Veröffentlichung:  November 2022  
    Genre:  Architektur, Archäologie, Kunst 
    ISBN:  9780500024232 
    EAN-Code: 
    9780500024232 
    Verlag:  Thames & Hudson 
    Einband:  Gebunden  
    Sprache:  English  
    Dimensionen:  H 349 mm / B 249 mm / D 31 mm 
    Gewicht:  2254 gr 
    Seiten:  288 
    Illustration:  Illustrated in colour 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building.

    Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory.

    Titles such as Minecraft, Assassin's Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed.

    This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra's work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education.

      



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