SFr. 31.90
€ 34.45


bestellen

Artikel-Nr. 44499346


Diesen Artikel in meine
Wunschliste
Diesen Artikel
weiterempfehlen
Diesen Preis
beobachten

Weitersagen:



Autor(en): 
  • Frank C Andrew
  • Unity 6 Game Development with C: Build 2D, 3D, Mobile, and Multiplayer Games with Real Production Workflows, Optimization, and Publishing Skills 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 14-24 Tagen versandfertig
    Veröffentlichung:  Juni 2026  
    Genre:  EDV / Informatik 
     
    COMPUTERS / Computer Graphics / COMPUTERS / Programming / Games / COMPUTERS / Programming Languages / C#
    ISBN:  9798183660647 
    EAN-Code: 
    9798183660647 
    Verlag:  Independently Published 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 254 mm / B 178 mm / D 13 mm 
    Gewicht:  448 gr 
    Seiten:  254 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:

    Most Unity developers do not struggle because they lack tutorials-they struggle because their projects stop scaling the moment complexity increases. What begins as a simple 2D or 3D prototype quickly turns into tangled scripts, unstable performance, broken save systems, and gameplay that no longer behaves consistently across devices. The real challenge is not building features, but building systems that hold together under real production pressure.

    Unity 6 Game Development with C# is designed to solve that problem at its core.

    This book takes you beyond surface-level mechanics and teaches you how to build Unity games as complete production systems. You will learn how real games are structured-from input handling and physics simulation to rendering pipelines, audio feedback, save systems, multiplayer architecture, optimization workflows, and publishing pipelines.

    Instead of focusing on isolated features, this book trains you to think like a game systems engineer. Every chapter is built around how professional Unity projects are actually designed, scaled, optimized, and shipped.

    Inside, you will learn how to build:

    • Fully functional 2D and 3D game systems using structured architecture patterns

    • Responsive player controllers with modern input systems and physics-based movement

    • Reusable gameplay systems using event-driven design principles

    • Save and load systems that reliably manage player progression and game state

    • Optimized performance workflows using profiling, memory management, and Addressables

    • UI systems that scale cleanly across devices using uGUI and UI Toolkit

    • Audio and feedback systems that improve responsiveness and player engagement

    • Multiplayer foundations using Lobby, Relay, and Matchmaking systems

    • Cross-platform deployment strategies for PC, mobile, and web builds

    • Publishing workflows for itch.io, Steam, and mobile app stores

    You will also gain practical understanding of Unity's internal execution model, C# gameplay scripting structure, and real-world debugging workflows using the Unity Profiler and Project Auditor.

    By the end of this book, you will be able to confidently design and build Unity projects that are:

    • modular and maintainable

    • performance-optimized for multiple platforms

    • structured for long-term scalability

    • ready for real-world publishing and deployment

    Whether you are transitioning from beginner to intermediate or preparing for professional game development work, this book gives you the architectural thinking and technical clarity required to build production-ready Unity games.

    If your goal is to move beyond tutorials and start building Unity games that behave like real products-not experiments-this book is your next step.

      
     Empfehlungen... 
     Unity 6 Game Development with C# Scripting: Levera - (Buch)
     Modern Unity 6 Game Development with C: Build Real - (Buch)
     Weitersuchen in   DVD/FILME   CDS   GAMES   BÜCHERN   



    Wird aktuell angeschaut...
     

    Zurück zur letzten Ansicht


    AGB | Datenschutzerklärung | Mein Konto | Impressum | Partnerprogramm
    Newsletter | 1Advd.ch RSS News-Feed Newsfeed | 1Advd.ch Facebook-Page Facebook | 1Advd.ch Twitter-Page Twitter
    Forbidden Planet AG © 1999-2026
    Alle Angaben ohne Gewähr
     
    SUCHEN

     
     Kategorien
    Im Sortiment stöbern
    Genres
    Hörbücher
    Aktionen
     Infos
    Mein Konto
    Warenkorb
    Meine Wunschliste
     Kundenservice
    Recherchedienst
    Fragen / AGB / Kontakt
    Partnerprogramm
    Impressum
    © by Forbidden Planet AG 1999-2026