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Autor(en): 
  • Johnson Benya
  • Unity 6.5 Game Development Handbook: A Practical Guide to Building Modern 2D and 3D Games with C#, Creating Interactive Worlds, Mastering Physics, UI  
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 14-24 Tagen versandfertig
    Veröffentlichung:  Juni 2026  
    Genre:  EDV / Informatik 
     
    COMPUTERS / Programming / Games / COMPUTERS / Programming / General
    ISBN:  9798184974446 
    EAN-Code: 
    9798184974446 
    Verlag:  Independently Published 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 229 mm / B 152 mm / D 11 mm 
    Gewicht:  284 gr 
    Seiten:  206 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:

    Bring your game ideas to life with Unity 6.5-one of the world's most powerful game development platforms.

    Whether you're a complete beginner or an aspiring indie developer, Unity 6.5 Game Development Handbook provides a practical, step-by-step path to creating engaging 2D and 3D games from the ground up. Written in clear, straightforward language, this guide focuses on real-world game development techniques that help you build confidence while learning the Unity engine.

    Starting with the fundamentals, you'll learn how to navigate the Unity Editor, organize projects, and understand the essential tools used by professional developers. As your skills grow, you'll explore C# scripting, game objects, components, animations, physics, lighting, audio, user interfaces, and visual effects that bring your games to life.

    You'll also discover how to design responsive gameplay systems, build immersive environments, create menus and HUDs, manage player input, optimize game performance, debug common issues, and prepare your projects for deployment across multiple platforms.

    Inside this handbook, you'll learn how to:

    • Install and configure Unity 6.5 for game development.
    • Navigate the Unity Editor with confidence.
    • Build both 2D and 3D games from scratch.
    • Write clean and effective C# scripts.
    • Create player movement, camera controls, and game mechanics.
    • Work with physics, collisions, and rigidbodies.
    • Design interactive environments and game levels.
    • Add animations, particle effects, lighting, and sound.
    • Build professional UI elements, menus, and HUDs.
    • Manage scenes, prefabs, assets, and project organization.
    • Save game progress and manage game data.
    • Improve game performance through optimization techniques.
    • Test, debug, and fix common development problems.
    • Publish games for Windows, macOS, Android, iOS, Web, and other supported platforms.
    • Learn practical workflows used in modern Unity game development.

    Designed with hands-on learning in mind, this book emphasizes practical examples and clear explanations instead of unnecessary technical jargon. Each chapter builds upon the previous one, allowing you to steadily develop the skills needed to create polished, interactive games.

    Whether your goal is to develop your first indie game, create educational projects, expand your programming skills, or begin a career in game development, Unity 6.5 Game Development Handbook provides the knowledge and confidence to turn your ideas into playable experiences.

    Start building, keep experimenting, and discover what you can create with Unity 6.5.

      



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