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Teaching the Game: A collection of syllabi for game design, development, and implementation, Vol. 1
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(Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!
Lieferstatus: |
i.d.R. innert 5-10 Tagen versandfertig |
Veröffentlichung: |
Juni 2021
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Genre: |
EDV / Informatik |
ISBN: |
9781667186078 |
EAN-Code:
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9781667186078 |
Verlag: |
Lulu.com |
Einband: |
Kartoniert |
Sprache: |
English
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Dimensionen: |
H 280 mm / B 216 mm / D 22 mm |
Gewicht: |
1017 gr |
Seiten: |
406 |
Zus. Info: |
Paperback |
Bewertung: |
Titel bewerten / Meinung schreiben
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Inhalt: |
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming. |
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