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Autor(en): 
  • Sloan Kelly
  • Python, PyGame, and Raspberry Pi Game Development 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 7-14 Tagen versandfertig
    Veröffentlichung:  Mai 2019  
    Genre:  EDV / Informatik 
     
    B / Computer games—Programming / Game Development / Professional and Applied Computing / Programming & scripting languages# general / Programming Language / python / Python (Computer program language)
    ISBN:  9781484245323 
    EAN-Code: 
    9781484245323 
    Verlag:  Apress 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 155 mm / D 23 mm 
    Gewicht:  628 gr 
    Seiten:  416 
    Zus. Info:  Paperback 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. 

    You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux, or a Raspberry Pi, you can unleash the power of Python and PyGame to create great looking games. 

    The book also includes complete code listings and explanations for "Bricks," "Snake," and "Invaders"-three fully working games. These allow you to get started in making your own great games and then modify them or build your own exciting titles. The concepts are further explained using games such as "Copycat," where the player must concentrate and repeat the sequence of lights, and "Couch Quiz," in which PyGame and electronic components create a quiz game for 4 players.


      
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