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Herausgeber: 
  • Tim Rajan
  • Eisenstadt Marc
  • Keane Mark
  • Novice Programming Environments: Explorations in Human-Computer Interaction and Artificial Intelligence 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

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    Lieferstatus:   i.d.R. innert 7-14 Tagen versandfertig
    Veröffentlichung:  Mai 2020  
    Genre:  Psychologie / Pädagogik 
     
    Apt / Artificial Intelligence / Artificial Intelligence (AI) / artificial intelligence tutoring / cgv / Chart Parsing / Cognition & cognitive psychology / Cognition and cognitive psychology
    ISBN:  9780815351641 
    EAN-Code: 
    9780815351641 
    Verlag:  Taylor and Francis 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  Routledge Library Editions: Artificial Intelligence  
    Dimensionen:  H 234 mm / B 156 mm / D 19 mm 
    Gewicht:  453 gr 
    Seiten:  360 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This book, originally published in 1992, encapsulates ten years of research at the Open University's Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices' problems. A range of languages is studied: Pascal, SOLO, Lisp, Prolog and "Knowledge Engineering Programming". The primary emphasis of the empirical studies is to gain some understanding of novices' "mental models" of the inner workings of computers. Such (erroneous) models are constructed by novices in their own heads to account for the idiosyncrasies of particular programming languages. The primary emphasis of the implementations described in the book is the provision of "automatic debugging aids", i.e. artificial intelligence programs which can analyse novices' buggy programs, and make sense of them, thereby providing useful advice for the novices. Another related strand taken in some of the work is the concept of "pre-emptive design", i.e. the provision of tools such as syntax-directed editors and graphical tracers which help programmers avoid many frequently-occurring errors. A common thread throughout the book is its Cognitive Science/Artificial Intelligence orientation. AI tools are used, for instance, to construct simulation models of subjects writing programs, in order to provide insights into what their deep conceptual errors are. At the other extreme, AI programs which were developed in order to help student debug their programs are observed empirically in order to ensure that they provide facilities actually needed by real programmers. This book will be of great interest to advanced undergraduate, postgraduate, and professional researchers in Cognitive Science, Artificial Intelligence, and Human-Computer Interaction.

      



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