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Weitersagen:


Herausgeber: 
  • Mark J.P. Wolf
  • Navigating Imaginary Worlds: Wayfinding and Subcreation 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Vorankündigung
    Veröffentlichung:  ANGEKÜNDIGT (Oktober 2026)  
    Genre:  Architektur, Archäologie, Kunst 
     
    cognitive mapping theory / Comparative Literature / comparative media studies / conceptual navigation in fictional environments / Digital Humanities / Computer applications in the arts and humanities / Films, cinema / interactive media analysis / LITERARY CRITICISM / Science Fiction & Fantasy
    ISBN:  9781032819556 
    EAN-Code: 
    9781032819556 
    Verlag:  Taylor and Francis 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 229 mm / B 152 mm / D  
    Seiten:  298 
    Illustration:  schwarz-weiss Illustrationen, Raster,schwarz-weiss, Zeichnungen, schwarz-weiss 
    Bewertung: Keine Bewertung vor Veröffentlichung möglich.
    Inhalt:

    This edited anthology offers a collection of essays that each look at various types of wayfinding. Together they explore a variety of wayfinding tools and techniques and their applications, as well as ways of keeping track of the construction of worlds too.

    With transmedial worlds extending over multiple media, multiple authors, and sometimes even multiple decades of creation, a wealth of different issues can arise; worlds need to direct audience members into how to organize them conceptually. Edited by Mark J. P Wolf and featuring contributions from a distinguished set of authors from interdisciplinary backgrounds, this book enriches the theory, history, and practice of world-building, through the exploration of navigation. The essays have many overlapping concerns and together they provide the reader with a range of discussions regarding wayfinding and the many ways it intersects with world-building - and world-experiencing - activities. Thus, rather than just analyzing worlds themselves, the anthology also asks the reader to consider analyzing the act of world-building itself.

    This collection will be of interest to students and scholars in a variety of fields including Subcreation Studies, Transmedia Studies, Popular Culture, Comparative Media Studies, Video Game Studies, Film Studies, and Interdisciplinary Literary Studies.

      
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