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Metaballs: Computer Graphics, Demo Effect, Afterimage (Shader Effect)
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Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
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| Please note that the content of this book primarily consists of articles
available from Wikipedia or other free sources online. Metaballs are, in
computer graphics, organic-looking n-dimensional objects. The technique
for rendering metaballs was invented by Jim Blinn in the early 1980s.
Each metaball is defined as a function in n-dimensions (ie. for three
dimensions, f(x,y,z); three-dimensional metaballs tend to be most
common, with two-dimensional implementations as well). A thresholding
value is also chosen, to define a solid volume. |
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