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Autor(en): 
  • Indika Wijesooriya
  • Mastering Augmented Reality Development with Unity: Create immersive and engaging AR experiences with Unity (English Edition) 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 7-14 Tagen versandfertig
    Veröffentlichung:  August 2023  
    Genre:  Ratgeber 
     
    Augmented Reality / Augmented Reality (AR) / Marker-based AR development / Marker-less AR development / Virtuelle Realität
    ISBN:  9789355518330 
    EAN-Code: 
    9789355518330 
    Verlag:  BPB Publications 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 191 mm / D 19 mm 
    Gewicht:  661 gr 
    Seiten:  354 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    A comprehensive guide to building augmented reality applications with Unity 3D DESCRIPTION "Mastering Augmented Reality Development with Unity" is a comprehensive guide that will take you from beginner to expert in AR development. Whether you are a beginner or an experienced developer, this book is the perfect resource for learning to create amazing AR experiences. The book begins with an introduction to AR, covering its core principles and potential applications. You will learn how to visualize AR environments and create visually stunning experiences. Next, the book explores the various tools and development platforms available for AR, with a focus on Unity 3D as the industry-standard platform. You will be guided through creating custom AR components and refreshing your C# programming skills within Unity. The book covers practical applications of AR development, including building 3D mobile apps, marker-based AR apps using Vuforia, and marker-less AR apps with AR Kit and AR Core. You will also learn about world-scale AR development with Niantic Lightship. The latter part of the book focuses on best practices in AR application design, ensuring intuitive and user-friendly experiences. Additionally, readers will learn techniques for optimizing AR app performance. By the end of the book, you will be able to build AR applications with Unity 3D with ease. WHAT YOU WILL LEARN ¿ Use Unity 3D to develop, build and run mobile 3D applications. ¿ Use different AR frameworks to integrate augmented reality into 3D scenes. ¿ Combine networking and cutting-edge technologies to develop dynamic and interactive AR applications. ¿ Learn how to use the best practices of AR design to create captivating experiences. ¿ Optimize application performance for a truly seamless and immersive user experience. WHO THIS BOOK IS FOR This book is for anyone who has a basic understanding of programming and is interested in learning to build AR applications using Unity 3D.

      



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