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Marker Interface Pattern: Software design pattern, Computer science, Class (computer programming)
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 (Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
| Lieferstatus: |
i.d.R. innert 7-14 Tagen versandfertig |
| Veröffentlichung: |
April 2026
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| Genre: |
Ratgeber |
| ISBN: |
9786135621716 |
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EAN-Code:
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9786135621716 |
| Verlag: |
Omniscriptum |
| Einband: |
Kartoniert |
| Sprache: |
English
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| Dimensionen: |
H 220 mm / B 150 mm / D 5 mm |
| Gewicht: |
125 gr |
| Seiten: |
72 |
| Bewertung: |
Titel bewerten / Meinung schreiben
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| Inhalt: |
| Please note that the content of this book primarily consists of articles
available from Wikipedia or other free sources online. The marker
interface pattern is a design pattern in computer science, used with
languages that provide run-time type information about objects. It
provides a means to associate metadata with a class where the language
does not have explicit support for such metadata. To use this pattern, a
class implements a marker interface, and methods that interact with
instances of that class test for the existence of the interface. Whereas
a typical interface specifies functionality that an implementing class
must support, a marker interface need not do so. The mere presence of
such an interface indicates specific behavior on the part of the
implementing class. Hybrid interfaces, which both act as markers and
specify required methods, are possible but may prove confusing if
improperly used. |
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