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Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else
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Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!
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| This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge. |
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