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Herausgeber: 
  • Sabine Graf
  • Angelos Markos
  • Generative Systems and Intelligent Tutoring Systems: 21st International Conference, ITS 2025, Alexandroupolis, Greece, June 2–6, 2025, Proceedings, Pa 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  Juli 2025  
    Genre:  EDV / Informatik 
     
    Artificial Intelligence / Cognitive Robots / Computer Application in Social and Behavioral Sciences / Computer assisted education / Computer Engineering and Networks / Computers and Education / Data Mining / distance learning
    ISBN:  9783031982835 
    EAN-Code: 
    9783031982835 
    Verlag:  Springer International Publishing 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 155 mm / D  
    Seiten:  327 
    Illustration:  XXVII, 327 p. 110 illus., 72 illus. in color., farbige Illustrationen, schwarz-weiss Illustrationen 
    Zus. Info:  EUDR exemption - product or manufacturing materials placed on the market prior to 31.12.2025. 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This book constitutes the refereed proceedings of the 21st International Conference on Intelligent Tutoring Systems, ITS 2025, held in Alexandroupolis, Greece, during June 2–6, 2025. The 21 full papers, 27 short papers and 5 posters included in this book were carefully reviewed and selected from 67 submissions. The papers are organized in the following topical conference tracks: Part I: Generative Tutoring Systems. The goal of this part is to show how new techniques inspired by artificial intelligence (AI) and new methods in education can improve learning, teaching, and generate the capacity for knowledge acquisition and much more. Part II: Application areas, environments, and techniques for AI systems. This part shows the progress of research investigating the different application areas (such as education, health), techniques (such as neural networks, data mining, natural language processing) and environments (such as games, virtual reality, cognitive robots) for effective AI systems.

      



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