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Fahrenheit Graphics API: 3D Computer Graphics, Direct3D vs. OpenGL, QuickDraw 3D
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Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
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| Please note that the content of this book primarily consists of articles
available from Wikipedia or other free sources online. Fahrenheit was an
effort to create a unified high-level API for 3D computer graphics to
unify Direct3D and OpenGL. It was designed primarily by Microsoft and
SGI and also included work from an HP-MS joint effort. Much of the
original Fahrenheit project was abandoned, and Microsoft and SGI
eventually gave up on attempts to work together. In the end only the
scene graph portion of the Fahrenheit system was released, known as XSG,
which disappeared shortly after release. |
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