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Weitersagen:


Herausgeber: 
  • Andreas Schenk
  • Qiuting Huang
  • Bernd Witzigmann
  • Mathieu Maurice Luisier
    Autor(en): 
  • Michael Stefano Fritz Schaffner
  • Energy-Efficient VLSI Architectures for Real-Time and 3D Video Processing 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 5-10 Tagen versandfertig
    Veröffentlichung:  Oktober 2018  
    Genre:  Naturwissensch., Medizin, Technik 
     
    Energy-Efficient VLSI Architectures / für die Hochschulausbildung / Multiview autostereoscopic displays / Real-Time and 3D Video Processing
    ISBN:  9783866286245 
    EAN-Code: 
    9783866286245 
    Verlag:  Hartung-Gorre 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 210 mm / B 148 mm / D 19 mm 
    Gewicht:  426 gr 
    Seiten:  292 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Multiview autostereoscopic displays (MADs) make it possible to view video content in 3D without wearing special glasses, and such displays have recently become available. The main problem of MADs is that they require several (typically 8 or 9) views, while most of the 3D video content is in stereoscopic 3D today. To bridge this content-display gap, the research community started to devise automatic multiview synthesis (MVS) methods. Common MVS methods are based on depth-image-based rendering, where a dense depth map of the scene is used to reproject the image to new viewpoints. Although physically correct, this approach requires accurate depth maps and additional inpainting steps. Our work uses an alternative conversion concept based on image domain warping (IDW) which has been successfully applied to related problems such as aspect ratio retargeting for streaming video, and dispa- rity remapping for depth adjustments in stereoscopic 3D content. IDW shows promising performance in this context as it only requires robust, sparse point- correspondences and no inpainting steps. However, MVS, using IDW as well as alternative approaches, is computationally demanding and requires realtime processing - yet such methods should be portable to end-user and even mobile devices to develop their full potential. To this end, this thesis investigates efficient algorithms and hardware architectures for a variety of subproblems arising in the MVS pipeline.

      



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