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Autor(en): 
  • Jennifer Seevinck
  • Emergence in Interactive Art 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 7-14 Tagen versandfertig
    Veröffentlichung:  Juli 2018  
    Genre:  Sprache 
     
    Application software / B / Computer and Information Systems Applications / Computer Appl. in Arts and Humanities / computer science / Design, Industrial and commercial arts, illustration / Fine Art / Fine Arts / Fine arts# art forms / Graphic Design / Higher & further education, tertiary education / higher education / Higher education, tertiary education / Human–computer interaction / Interaction Design / The Arts# art forms / User interface design & usability / User interfaces (Computer systems) / User Interfaces and Human Computer Interaction
    ISBN:  9783319832364 
    EAN-Code: 
    9783319832364 
    Verlag:  Springer International Publishing 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  Springer Series on Cultural Computing  
    Dimensionen:  H 235 mm / B 155 mm / D 11 mm 
    Gewicht:  342 gr 
    Seiten:  196 
    Zus. Info:  Paperback 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This book is concerned with emergence, interaction, art and computing. It introduces a new focus for emergence in interactive art: the emergent experience. Emergence literature is discussed and an organising framework, the Taxonomy of Emergence in Interactive Art (TEIA) is provided together with case studies of digital, interactive art systems that facilitate emergence. Evidence from evaluations of people interacting with the works is analysed using the TEIA. Artworks from across the world are also reviewed to further illustrate the potential for emergence.

    Interactive art is, itself, still a young domain where audience influence, or interaction with the work is a defining aspect. Emergence in Interactive Art explores the rich opportunities for interactive experiences of digital art systems that are provided by looking through a 'lens' of emergence. And what better way to explore these potentials than through the open-ended domain of emergence, with its inherent affinity to the natural world? Through an integrated approach of practice, research and theory this book reveals design and analytical insights relating to emergence, interaction and interactive art to benefit artists, researchers and designers alike.

      
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