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Composing Music for Games: The Art, Technology and Business of Video Game Scoring
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(Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!
Lieferstatus: |
Auf Bestellung (Lieferzeit unbekannt) |
Veröffentlichung: |
August 2017
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Genre: |
EDV / Informatik |
ISBN: |
9781138428263 |
EAN-Code:
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9781138428263 |
Verlag: |
Taylor and Francis |
Einband: |
Gebunden |
Sprache: |
English
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Dimensionen: |
H 235 mm / B 191 mm / D |
Gewicht: |
453 gr |
Seiten: |
376 |
Illustration: |
Farb., s/w. Abb. |
Bewertung: |
Titel bewerten / Meinung schreiben
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Inhalt: |
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer. |
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