|
|
|
Blockout: Video Game, Commodore 64, Aardvark (Video Game)
|
 (Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
| Inhalt: |
| Please note that the content of this book primarily consists of articles
available from Wikipedia or other free sources online. Blockout is a
puzzle video game, published in 1989 by California Dreams, developed in
Poland by Aleksander Ustaszewski and Miros¿aw Zab¿ocki. The game is the
logical extension of Tetris into the third dimension. In regular Tetris,
the player manipulates a set of tetrominoes which fall into a
two-dimensional pit (seen from the side). The aim is to solve a
real-time packing problem by forming complete rows, which then disappear
and score points. Poor play leads to incomplete rows, caused by
inefficient arrangements of tiles; these rows do not disappear, giving
the player progressively less space and less time to play subsequent
pieces. Similarly, in Blockout, the player manipulates a set of
polycubes which fall into a three-dimensional pit (seen from above; the
pieces appear in the foreground and fall away). |
|