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Autor(en): 
  • Wallace Jackson
  • Beginning Java 8 Games Development 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 5 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  November 2014  
    Genre:  EDV / Informatik 
     
    B / Compilers & interpreters / Computer games—Programming / Computer programming / Computer programming / software engineering / Game Development / Professional and Applied Computing / Programming & scripting languages# general
    ISBN:  9781484204160 
    EAN-Code: 
    9781484204160 
    Verlag:  Springer EN 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 254 mm / B 178 mm / D 27 mm 
    Gewicht:  9081 gr 
    Seiten:  492 
    Illustration:  XXII, 492 p. 356 illus., schwarz-weiss Illustrationen 
    Zus. Info:  EUDR exemption - product or manufacturing materials placed on the market prior to 31.12.2025. 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Beginning Java 8 Games Development , written by Java expert and author Wallace Jackson , teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.

    Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.

    After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

      



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