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Automatic Story Generation by Learning from Literary Structures
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(Buch) |
Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!
Lieferstatus: |
i.d.R. innert 7-14 Tagen versandfertig |
Veröffentlichung: |
September 2016
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Genre: |
Sprache |
ISBN: |
9783659842160 |
EAN-Code:
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9783659842160 |
Verlag: |
Scholars' Press |
Einband: |
Kartoniert |
Sprache: |
English
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Dimensionen: |
H 220 mm / B 150 mm / D 9 mm |
Gewicht: |
233 gr |
Seiten: |
144 |
Zus. Info: |
Paperback |
Bewertung: |
Titel bewerten / Meinung schreiben
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Inhalt: |
Are mind and machine capable of solving the same tasks? Creativity is one of the arguments that some philosophers and psychologists use as a proof of what computers cannot achieve; however, these arguments might be based on a misconception of what both intelligence and creativity mean. This book provides arguments supporting that creativity, as storytelling, can be emulated through computer programs. The assumption of creativity presents a major problem: Complexity. Even if we consider creativity just as a product of novel ways of achieving a goal, the number of combinations found when dealing with the ¿real world¿ is astronomically huge. We can recall The Library of Babel (Borges, 1944), a library that contains any possible book that could be written in the history of humanity. This metaphor reveals the combinatory problem that emerges if a brute force algorithm is designed to generate texts. According to our hypothesis, our proposal is a heuristic that uses simple syntactic and semantic properties found in a text corpus in order to generate novel and coherent fiction texts based on what has been already written. |
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