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Weitersagen:


Herausgeber: 
  • Timothy Jung
  • M. Claudia tom Dieck
  • Augmented Reality and Virtual Reality: Empowering Human, Place and Business 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 7-14 Tagen versandfertig
    Veröffentlichung:  August 2018  
    Genre:  Wirtschaft / Recht 
     
    Application software / B / Business and Management / Business applications / Business mathematics & systems / Business—Data processing / Computer and Information Systems Applications / Computer Appl. in Arts and Humanities / Computer Appl. in Social and Behavioral Sciences / Computer applications in the arts & humanities / Computer applications in the social & behavioural sciences / Computer networking & communications / computer science / Computers / Database Management System / Industries / information architecture / Information Systems and Communication Service / Information Technology / IT in Business / IT Operations / Maintenance & repairs / Management / Management information systems / Management of Computing and Information Systems / Management science / Tourism / Tourism Management
    ISBN:  9783319877037 
    EAN-Code: 
    9783319877037 
    Verlag:  Springer International Publishing 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  Progress in IS  
    Dimensionen:  H 235 mm / B 155 mm / D 22 mm 
    Gewicht:  598 gr 
    Seiten:  396 
    Zus. Info:  Paperback 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences.

    Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.  
      
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