SFr. 57.00
€ 61.56
BTC 0.0011
LTC 0.881
ETH 0.0219


bestellen

Artikel-Nr. 30443288


Diesen Artikel in meine
Wunschliste
Diesen Artikel
weiterempfehlen
Diesen Preis
beobachten

Weitersagen:



Autor(en): 
  • Clinton Keith
  • Agile Game Development: Build, Play, Repeat 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  Juli 2020  
    Genre:  EDV / Informatik 
    ISBN:  9780136527817 
    EAN-Code: 
    9780136527817 
    Verlag:  Pearson Academic 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  Signature  
    Dimensionen:  H 100 mm / B 100 mm / D 100 mm 
    Gewicht:  900 gr 
    Seiten:  576 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    The definitive guide to more effective and personally fulfilling game development with Agile Methodsnow revamped to reflect ten more years of experience and improvements


    Game development is in crisisfacing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development.


    Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time.

    • Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developers
    • Updates to all chapters to reflect a decade of experience with more than 200 studios
    • Now covering Kanban and other Agile approaches alongside Scrum
    • Understanding Agile goals, roles, and practices in the context of game development
    • Discovering how Agile benefits every specialty in game development from art to QA
    • Communicating and planning your game's vision, features, and progress

    Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them thatand brings the profitability, creativity, and fun back to game development.

      



    Wird aktuell angeschaut...
     

    Zurück zur letzten Ansicht


    AGB | Datenschutzerklärung | Mein Konto | Impressum | Partnerprogramm
    Newsletter | 1Advd.ch RSS News-Feed Newsfeed | 1Advd.ch Facebook-Page Facebook | 1Advd.ch Twitter-Page Twitter
    Forbidden Planet AG © 1999-2024
    Alle Angaben ohne Gewähr
     
    SUCHEN

     
     Kategorien
    Im Sortiment stöbern
    Genres
    Hörbücher
    Aktionen
     Infos
    Mein Konto
    Warenkorb
    Meine Wunschliste
     Kundenservice
    Recherchedienst
    Fragen / AGB / Kontakt
    Partnerprogramm
    Impressum
    © by Forbidden Planet AG 1999-2024
    Jetzt auch mit BitCoin bestellen!