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Herausgeber: 
  • Andrew Zisserman
  • Andrew Fitzgibbon
  • Marc Pollefeys
  • Luc van Gool
  • 3D Structure from Images - SMILE 2000: Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments Dublin, Ireland, July 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 2 Artikel!


    Übersicht

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    Lieferstatus:   i.d.R. innert 5-10 Tagen versandfertig
    Veröffentlichung:  März 2001  
    Genre:  EDV / Informatik 
     
    Applied optics / Artificial Intelligence / Automated Pattern Recognition / C / Computer Graphics / computer science / Computer Vision / Graphics programming / Image Processing and Computer Vision / Laser / Lasers / Optical data processing / Optical physics / Optics, Lasers, Photonics, Optical Devices / pattern recognition / Photonics
    ISBN:  9783540418450 
    EAN-Code: 
    9783540418450 
    Verlag:  Springer Berlin Heidelberg 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  #2018 - Lecture Notes in Computer Science  
    Dimensionen:  H 235 mm / B 155 mm / D 15 mm 
    Gewicht:  400 gr 
    Seiten:  260 
    Zus. Info:  Paperback 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies ¿ such as digital cameras, computers, disk storage, and visualization devices ¿ have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.

      



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