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Autor(en): 
  • Miriam Ross
  • 3D Cinema: Optical Illusions and Tactile Experiences 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  2015  
    Genre:  Wirtschaft / Recht 
     
    B / Communication / Directing / Film and Television Studies / Film and TV History / Film History / Film history, theory & criticism / Media and Communication / Media Studies / Motion pictures and television / Motion pictures—History / Motion pictures—Production and direction / Palgrave Media & Culture Collection / Performing Arts / Screen Studies
    ISBN:  9781349478330 
    EAN-Code: 
    9781349478330 
    Verlag:  Springer Nature EN 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 216 mm / B 140 mm / D  
    Gewicht:  3067 gr 
    Seiten:  225 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    'Covering the optical and illusory quality of 3D from its Victorian beginnings to its new digital dominance, Ross presents a new critical perspective on 3D that should be required reading for anyone in the field.' - Keith M. Johnston, University of East Anglia, UK

    'With 3D Cinema Miriam Ross has finally written the book I've been waiting for someone to write for years! This is a masterfully written, thoughtful and thoroughly researched book that provides a rich account of shifts in perception and visuality. Rather than understanding 3D as a phenomenon specific to our digital times, Ross considers its connection to the complex media history of stereoscopic illusions that goes back 200 years. This book is a must read for any serious film and screen scholar!' - Angela Ndalianis, University of Melbourne, Australia

    'Ross's trenchant book provides what the digital 3D era has long needed: neither hyperbolic justification nor predictable praise for stereoscopic cinema's few acknowledged masterpieces, but a sophisticated contribution to cinema aesthetics, in which 3D emerges as a third regime of screen entertainment, and one closely linked to contemporary fascination with bodily experience.' - Ian Christie, Birkbeck College, University of London, UK

      
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