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Herausgeber: 
  • R. Shiratori
  • K. Arai
  • F. Kato
  • Gaming, Simulations and Society: Research Scope and Perspective 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung
    Genre:  Soziologie 
     
    C / Decision Making / Management decision making / Operational research / Operations Research / Operations Research and Decision Theory / Operations Research/Decision Theory / Organization / Organizational theory & behaviour / personality / Personality and Differential Psychology / Personality and Social Psychology / Planning / Psychology# the self, ego, identity, personality / Social Psychology / Social Sciences / Sociology / Sociology, general
    ISBN:  9784431546801 
    EAN-Code: 
    9784431546801 
    Verlag:  Springer Nature EN 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 155 mm / D  
    Gewicht:  516 gr 
    Seiten:  320 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    The Japan Association of Simulation & Gaming (JASAG) and the Science Council of Japan (SCJ) hosted ISAGA 2003, the 34th annual conference of the International Simulation and Gaming Association (ISAGA), at Kazusa Akademia Park in Kisarazu, Japan,August 25-29, 2003. About 450 participants and guests attended,with 330 from Japan and 101 from 34 other countries. The number of submitted papers and reports exceeded 210, and in addition, many poster presentations and experiential sessions were held. This book is made up of 30 papers submitted to ISAGA 2003 and provides a good example of the diverse scope and standard of research achieved in simu- tion and gaming today.The theme of ISAGA 2003 was "Social Contributions and Responsibilities of Simulation and Gaming." Looking back over the history of simulation and gaming research in Japan,in 1991 JASAG hosted ISAGA 1991 in Kyoto. However,even though there were only 12 years between ISAGA 1991 and ISAGA 2003,and both conferences were held in the same country,Japan,for Japanese researchers,the meaning of hosting these two international conferences of simulation and gaming research was very different.
      
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