SFr. 55.50
€ 59.94
BTC 0.0011
LTC 1.007
ETH 0.0203


bestellen

Artikel-Nr. 22275602


Diesen Artikel in meine
Wunschliste
Diesen Artikel
weiterempfehlen
Diesen Preis
beobachten

Weitersagen:



Autor(en): 
  • Sanjay Madhav
  • Game Programming in C++: Creating 3D Games 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  März 2018  
    Genre:  EDV / Informatik 
    ISBN:  9780134597201 
    EAN-Code: 
    9780134597201 
    Verlag:  Pearson Academic 
    Einband:  Kartoniert  
    Sprache:  English  
    Serie:  Game Design  
    Dimensionen:  H 224 mm / B 178 mm / D 33 mm 
    Gewicht:  816 gr 
    Seiten:  528 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide

    C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete.

    Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.
    • Set up your C++ development tools quickly, and get started
    • Implement basic 2D graphics, game updates, vectors, and game physics
    • Build more intelligent games with widely used AI algorithms
    • Implement 3D graphics with OpenGL, shaders, matrices, and transformations
    • Integrate and mix audio, including 3D positional audio
    • Detect collisions of objects in a 3D environment
    • Efficiently respond to player input
    • Build user interfaces, including Head-Up Displays (HUDs)
    • Improve graphics quality with anisotropic filtering and deferred shading
    • Load and save levels and binary game data
    Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.
      
     Empfehlungen... 
     Beginning .Net Game Programming in C - (Buch)
     Weitersuchen in   DVD/FILME   CDS   GAMES   BÜCHERN   



    Wird aktuell angeschaut...
     

    Zurück zur letzten Ansicht


    AGB | Datenschutzerklärung | Mein Konto | Impressum | Partnerprogramm
    Newsletter | 1Advd.ch RSS News-Feed Newsfeed | 1Advd.ch Facebook-Page Facebook | 1Advd.ch Twitter-Page Twitter
    Forbidden Planet AG © 1999-2024
    Alle Angaben ohne Gewähr
     
    SUCHEN

     
     Kategorien
    Im Sortiment stöbern
    Genres
    Hörbücher
    Aktionen
     Infos
    Mein Konto
    Warenkorb
    Meine Wunschliste
     Kundenservice
    Recherchedienst
    Fragen / AGB / Kontakt
    Partnerprogramm
    Impressum
    © by Forbidden Planet AG 1999-2024
    Jetzt auch mit LiteCoin bestellen!