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Herausgeber: 
  • Couturier Raphael
  • Designing Scientific Applications on GPUs 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  November 2013  
    Genre:  Schulbücher 
     
    advanced GPU scientific application design / Computer architecture & logic design / Computer architecture and logic design / COMPUTERS / Computer Engineering / COMPUTERS / General / Digital and Information technology# general topics / fluid dynamics modeling / heterogeneous architectures
    ISBN:  9781466571624 
    EAN-Code: 
    9781466571624 
    Verlag:  Taylor and Francis 
    Einband:  Gebunden  
    Sprache:  English  
    Serie:  Chapman & Hall/CRC Numerical Analysis and Scientific Computing Series  
    Dimensionen:  H 234 mm / B 156 mm / D  
    Gewicht:  860 gr 
    Seiten:  498 
    Illustration:  schwarz-weiss Illustrationen, Tabellen, schwarz-weiss 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Many of today's complex scientific applications now require a vast amount of computational power. General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards. Understand the Benefits of Using GPUs for Many Scientific Applications Designing Scientific Applications on GPUs shows you how to use GPUs for applications in diverse scientific fields, from physics and mathematics to computer science. The book explains the methods necessary for designing or porting your scientific application on GPUs. It will improve your knowledge about image processing, numerical applications, methodology to design efficient applications, optimization methods, and much more. Everything You Need to Design/Port Your Scientific Application on GPUs The first part of the book introduces the GPUs and Nvidia's CUDA programming model, currently the most widespread environment for designing GPU applications. The second part focuses on significant image processing applications on GPUs. The third part presents general methodologies for software development on GPUs and the fourth part describes the use of GPUs for addressing several optimization problems. The fifth part covers many numerical applications, including obstacle problems, fluid simulation, and atomic physics models. The last part illustrates agent-based simulations, pseudorandom number generation, and the solution of large sparse linear systems for integer factorization. Some of the codes presented in the book are available online.

      



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