SFr. 134.00
€ 144.72


bestellen

Artikel-Nr. 32562109


Diesen Artikel in meine
Wunschliste
Diesen Artikel
weiterempfehlen
Diesen Preis
beobachten

Weitersagen:


Herausgeber: 
  • Aaron Marcus
  • Marcelo M. Soares
  • Elizabeth Rosenzweig
  • Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development - 10th International Conference, DUXU 2021, Held as P 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   i.d.R. innert 5-10 Tagen versandfertig
    Veröffentlichung:  Juni 2021  
    Genre:  EDV / Informatik 
     
    angewandte informatik / ArtificialIntelligence / communicationsystems / computer-aideddesign(CAD) / Computerhardware / ComputerNetworks / computerscience / computersystems
    ISBN:  9783030782238 
    EAN-Code: 
    9783030782238 
    Verlag:  Springer 
    Einband:  Kartoniert  
    Sprache:  English  
    Dimensionen:  H 235 mm / B 155 mm / D 38 mm 
    Gewicht:  1036 gr 
    Seiten:  696 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    Cultural Usability of E-Government Portals: A Comparative Analysis of Job Seeking Web Portals Between Saudi Arabia and the United States.- Spatial Analysis and Comfort Optimal Experience Design of Rural Landscape in Water Network Area of Southern China.- Relations on Cultural Behavior and Technology Adoption: A Chilean User Experience Centred Application Design of Multivariate Landscape in Kulangsu, Xiamen.- A Study on the Application of Innovative Strategies on Intelligent Mutual-Aid Delivery Services on College Campuses.- Product Interventions and User Performance: Implications for Public Design to Achieve Sustainable Practice.- Participatory Design to Create Digital Technologies for Batik Intangible Cultural Heritage. The case of iWareBatik.- Methods for Multiple Roles to build Brands of Service System--A Case Study of Guangzhou Baiyun International Airport.- Analysis and Design of Household Intelligent Planting Products Based on Hall Three-dimensional Structure.- Lacquer Jewelry Design of Shanghai Style Based on User Perception Preference.- Innovation in Teaching Model Based on University Museum Resources - Taking the Course of Study on Chinese Ethnic Costume Decoration as an Example.- Research on Intelligent Classified Trash Can and Smart Application Design-Achieving Green Smart Home Living in China.- Research on Design Collaboration Strategy for the Transformation of Historical and Cultural Blocks in Beijing.- GA-based Research on Suitability of Recreational Space in Gardens to the Elderly-With Yangzhou Geyuan Garden as an Example.- Accessibility Evaluation of E-Government Web Applications: A Systematic Review.- Emergence of Polarization and Marginalization in Online Education System of Bangladesh due to COVID-19: Challenges and Policies to Ensure Inclusive Education.- Performing a Disembodied Mind: Neurotechnology between Empowerment and Normalization.- Studying the Phenomenon of Verbal Bullying in High School Students for Video Experience Design: A Case of an International School in Guangzhou, China.- A Study of Teaching Aids Design for Autistic Children with Focus on Hand-eye Coordination.- A Video Experience Design for Emotional Bullying in Public High School in Guangzhou, China.- Adapting Participatory Design Activities for Autistic Adults: A Review.- A Case Study of Augmented Physical Interface by Foot Access with 3D Printed Attachment.- Towards a Conceptual Model for Consideration of Adverse Effects of Immersive Virtual Reality for Individuals with Autism.- Usability of a Digital Elder Mistreatment Screening Tool for Older Adults with Visual and Hearing Disabilities.- Ergonomic and Usability Analysis of Platform for Communication of People with Limited Talk.- Design Your Life: User-Initiated Design of Technology to Support Independent Living of Young Autistic Adults.- Building a Digital Health Risk Calculator for Older Women with Early-Stage Breast Cancer.- Design of Form and Motion of a Robot Aimed to Provide Emotional Support for Pediatric Walking Rehabilitation.- Exploring the Factors Aiding Speech-to-Text Emotional Restoration.- Reprojecting a Fitness App Regarding Retention and Usability Using Nielsen's Lessons Learned in Developing a Patient-Centered Website to Support Stroke Patients and Caregivers during Transitions of Care.- Usability Evaluation of Music Applications for Stress Reduction.- The Art Therapy Experience Based on Online Education System for Higher Education During the COVID-19 Pandemic: A Case Study of Communication Method.- Spatial Interaction Design for Children's Magnetic Resonance Imaging Examination Based on Embodied Cognition .- Persuasive Design of a Mobile Application for Reducing Overcrowding in Saudi Hospital Emergency Departments.- Eco-Activism, Human-Computer Interaction and Fast Fashion.- SeatPlus: A Smart Health Chair Supporting Active Sitting Posture Correction.- Potential Usability Design Strategies Based on Mental Models, Behavioral Model and Art Therapy for User Experienc

      



    Wird aktuell angeschaut...
     

    Zurück zur letzten Ansicht


    AGB | Datenschutzerklärung | Mein Konto | Impressum | Partnerprogramm
    Newsletter | 1Advd.ch RSS News-Feed Newsfeed | 1Advd.ch Facebook-Page Facebook | 1Advd.ch Twitter-Page Twitter
    Forbidden Planet AG © 1999-2026
    Alle Angaben ohne Gewähr
     
    SUCHEN

     
     Kategorien
    Im Sortiment stöbern
    Genres
    Hörbücher
    Aktionen
     Infos
    Mein Konto
    Warenkorb
    Meine Wunschliste
     Kundenservice
    Recherchedienst
    Fragen / AGB / Kontakt
    Partnerprogramm
    Impressum
    © by Forbidden Planet AG 1999-2026