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Herausgeber: 
  • Timothy Jung
  • M. Claudia tom Dieck
  • Augmented Reality and Virtual Reality: The Power of AR and VR for Business 
     

    (Buch)
    Dieser Artikel gilt, aufgrund seiner Grösse, beim Versand als 3 Artikel!


    Übersicht

    Auf mobile öffnen
     
    Lieferstatus:   Auf Bestellung (Lieferzeit unbekannt)
    Veröffentlichung:  März 2019  
    Genre:  Wirtschaft / Recht 
     
    Application software / B / Business and Management / Business applications / Business—Data processing / Computer and Information Systems Applications / Computer Appl. in Arts and Humanities / Computer Appl. in Social and Behavioral Sciences / Computer applications in the arts & humanities / Computer applications in the social & behavioural sciences / Computer networking & communications / computer science / Computers / Database Management System / Hospitality, leisure & tourism industries / Industries / information architecture / Information Systems and Communication Service / Information Technology / IT in Business / IT Operations / Maintenance & repairs / Management / Management information systems / Management of Computing and Information Systems / Management science / Tourism / Tourism Management
    ISBN:  9783030062453 
    EAN-Code: 
    9783030062453 
    Verlag:  Springer Nature EN 
    Einband:  Gebunden  
    Sprache:  English  
    Serie:  Progress in IS  
    Dimensionen:  H 235 mm / B 155 mm / D  
    Gewicht:  688 gr 
    Seiten:  335 
    Bewertung: Titel bewerten / Meinung schreiben
    Inhalt:
    This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming.

    The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

      
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